THE CORVAINE CHRONICLES

Sixteen histories.
One empty throne.

Explore the history of Corvaine, the medieval realm of Law of Kings. Meet the states, discover the promises that shaped them, and find the story your next kingdom will join.

A CROWN WITHOUT AN HEIR

The funeral ended.
The arguments did not.

When the last king died without an heir, old charters became claims of independence and unpaid debts became reasons for war. Corvaine’s sixteen states still had their citadels, their people, and very different memories of the crown.

These are their histories. The next chapter belongs to the lords and alliances who rise among them.

Read the fall of a united Corvaine →
BEFORE THE FIRST CROWN

They carried old names
into a new world.

From Bavaria and Saxony to Burgundy and Bohemia, exiled royal families arrived with the households who had helped them survive. Their descendants founded Corvaine’s states, bringing promises that still shape the realm.

Discover the ancestral homelands
THE FOUNDING HOUSES

House Rothen’s heirs built in Stonehold. House Wulfen’s watchkeepers settled Highmoor. House Valcour’s descendants helped establish Kingsrest. Sixteen lineages became sixteen different beginnings.

Bavaria to Stonehold →
Saxony to Highmoor →
Burgundy to Kingsrest →
THE SIXTEEN STATES

Choose a story
worth carrying.

Oaths, trade, refuge, and war shaped each state’s identity. Read every backstory below.

STATE 01 Oaths & law

Ashmark

The Realm Rebuilt

Forged from the ashes of a noble feud, Ashmark remembers the people who stayed to rebuild.

Read Ashmark’s story
STATE 02 Oaths & law

Thornvale

The Unbroken Promise

Thornvale's oldest defense is a promise its people refuse to surrender.

Read Thornvale’s story
STATE 03 War & watch

Highmoor

The Last Beacon

In Highmoor, one honest beacon once saved a people. Who will keep the next watch?

Read Highmoor’s story
STATE 04 Oaths & law

Ravenfell

The Price of a Secret

Ravenfell keeps the records powerful lords would rather forget.

Read Ravenfell’s story
STATE 05 Roads & refuge

Westreach

The Open Gate

Westreach offers newcomers a place in the realm, provided they help defend its open gates.

Read Westreach’s story
STATE 06 Trade & craft

Emberlands

The Workers' Oath

The Emberlands forged Corvaine's armies and learned the strength of laying down the hammer.

Read Emberlands’s story
STATE 07 Roads & refuge

Greywater

The Shared River

Greywater survives through shared crossings, shared labor, and agreements stronger than a flood.

Read Greywater’s story
STATE 08 War & watch

Stonehold

The Debt in the Walls

Stonehold's greatest strength is the oath that its walls must shelter more than a ruler.

Read Stonehold’s story
STATE 09 Trade & craft

Brightfield

The Winter Bread

Brightfield remembers the winter when its people broke a lock and saved the harvest for the hungry.

Read Brightfield’s story
STATE 10 Oaths & law

Oakenshire

The Witness Tree

In Oakenshire, a ruler's promise is measured by how long it survives their ambition.

Read Oakenshire’s story
STATE 11 Roads & refuge

Duskhollow

The Lantern Road

Duskhollow was abandoned in its darkest hour. Its people still leave a light for those seeking shelter.

Read Duskhollow’s story
STATE 12 War & watch

Coldspire

The Unanswered Letter

Coldspire has held through winters, sieges, and promises that never reached the pass.

Read Coldspire’s story
STATE 13 War & watch

Southmarch

The Fields Behind the Spears

Southmarch's soldiers fight with one eye on the battle and the other on the homes behind them.

Read Southmarch’s story
STATE 14 Trade & craft

Goldmere

The Weight of a Signature

In Goldmere, a sealed agreement can raise an army—or leave a kingdom in debt.

Read Goldmere’s story
STATE 15 Roads & refuge

Silverfen

The Hidden Causeways

Silverfen offers a way home to those willing to earn the trust of its hidden settlements.

Read Silverfen’s story
STATE 16 Oaths & law

Kingsrest

The Empty Seat

Kingsrest guards the memory of a united Corvaine—and the empty seat everyone hopes to claim.

Read Kingsrest’s story