Sixteen histories.
One empty throne.
Explore the history of Corvaine, the medieval realm of Law of Kings. Meet the states, discover the promises that shaped them, and find the story your next kingdom will join.
The funeral ended.
The arguments did not.
When the last king died without an heir, old charters became claims of independence and unpaid debts became reasons for war. Corvaine’s sixteen states still had their citadels, their people, and very different memories of the crown.
These are their histories. The next chapter belongs to the lords and alliances who rise among them.
Read the fall of a united Corvaine →They carried old names
into a new world.
From Bavaria and Saxony to Burgundy and Bohemia, exiled royal families arrived with the households who had helped them survive. Their descendants founded Corvaine’s states, bringing promises that still shape the realm.
Discover the ancestral homelandsHouse Rothen’s heirs built in Stonehold. House Wulfen’s watchkeepers settled Highmoor. House Valcour’s descendants helped establish Kingsrest. Sixteen lineages became sixteen different beginnings.
Bavaria to Stonehold →Saxony to Highmoor →
Burgundy to Kingsrest →
Choose a story
worth carrying.
Oaths, trade, refuge, and war shaped each state’s identity. Read every backstory below.
Ashmark
The Realm RebuiltForged from the ashes of a noble feud, Ashmark remembers the people who stayed to rebuild.
Read Ashmark’s story STATE 02 Oaths & lawThornvale
The Unbroken PromiseThornvale's oldest defense is a promise its people refuse to surrender.
Read Thornvale’s story STATE 03 War & watchHighmoor
The Last BeaconIn Highmoor, one honest beacon once saved a people. Who will keep the next watch?
Read Highmoor’s story STATE 04 Oaths & lawRavenfell
The Price of a SecretRavenfell keeps the records powerful lords would rather forget.
Read Ravenfell’s story STATE 05 Roads & refugeWestreach
The Open GateWestreach offers newcomers a place in the realm, provided they help defend its open gates.
Read Westreach’s story STATE 06 Trade & craftEmberlands
The Workers' OathThe Emberlands forged Corvaine's armies and learned the strength of laying down the hammer.
Read Emberlands’s story STATE 07 Roads & refugeGreywater
The Shared RiverGreywater survives through shared crossings, shared labor, and agreements stronger than a flood.
Read Greywater’s story STATE 08 War & watchStonehold
The Debt in the WallsStonehold's greatest strength is the oath that its walls must shelter more than a ruler.
Read Stonehold’s story STATE 09 Trade & craftBrightfield
The Winter BreadBrightfield remembers the winter when its people broke a lock and saved the harvest for the hungry.
Read Brightfield’s story STATE 10 Oaths & lawOakenshire
The Witness TreeIn Oakenshire, a ruler's promise is measured by how long it survives their ambition.
Read Oakenshire’s story STATE 11 Roads & refugeDuskhollow
The Lantern RoadDuskhollow was abandoned in its darkest hour. Its people still leave a light for those seeking shelter.
Read Duskhollow’s story STATE 12 War & watchColdspire
The Unanswered LetterColdspire has held through winters, sieges, and promises that never reached the pass.
Read Coldspire’s story STATE 13 War & watchSouthmarch
The Fields Behind the SpearsSouthmarch's soldiers fight with one eye on the battle and the other on the homes behind them.
Read Southmarch’s story STATE 14 Trade & craftGoldmere
The Weight of a SignatureIn Goldmere, a sealed agreement can raise an army—or leave a kingdom in debt.
Read Goldmere’s story STATE 15 Roads & refugeSilverfen
The Hidden CausewaysSilverfen offers a way home to those willing to earn the trust of its hidden settlements.
Read Silverfen’s story STATE 16 Oaths & lawKingsrest
The Empty SeatKingsrest guards the memory of a united Corvaine—and the empty seat everyone hopes to claim.
Read Kingsrest’s story