“Hold through the long night.”
The motto of Coldspire
From Carinthia to Coldspire
The descendants of House Halden left Carinthia with pass guards and families accustomed to preparing for closed roads. Their founding chronicle remembers a royal heir who surrendered the household’s remaining pack animals to carry children through a difficult crossing. On reaching Corvaine, they settled Coldspire and made shared preparation a duty of command. Later unanswered appeals exposed the gap between that duty and distant promises. The people of Coldspire remember a royal lineage whose first authority was earned by helping others endure the journey.
The Unanswered Letter
Coldspire's mountain settlements learned to prepare for seasons when snow could close the roads for weeks. Stores were counted carefully, travelers were sheltered, and watchkeepers worked in pairs so that neither exhaustion nor weather could silence the alarm.
The state once endured a winter siege without relief. Its commander sent repeated appeals to the crown, yet no army came. When the passes reopened, survivors learned that the court had disputed who should pay for the expedition. Coldspire kept the commander's final unanswered letter beside its ceremonial keys, a reminder that distant loyalty could carry a local cost.
Before the last king died, another royal dispatch reached the citadel. It asked Coldspire to hold its forces in place until further orders. Those orders never arrived. Some lords insist the instruction still binds them; others argue that the crown forfeited its claim long ago. The state's next ruler must decide which promises remain worth enduring a winter for.
Every state carries its own history. In Law of Kings, players build cities, form alliances, and contest citadels within the same persistent realm. Read the citadel guide for gameplay rules.
Your chapter in Coldspire
The old history explains how this state reached a divided Corvaine. Your cities, decisions, and alliances will shape what follows.
