THE ROYAL ARCHIVES

Logistics & automatic camp orders

Plan city supply routes and automatic NPC camp orders in Law of Kings, including carriers, march slots, lineups, and activity requirements.

Supply routes between your cities

The supplied logistics system supports up to 20 rules. Resource carriers are Workers and Transporters. Available order intervals are 10, 30, 60, or 240 minutes. The minimum shipment is 1,000 resources; an order still needs available carriers, resources, and march capacity.

Use routes to connect a productive city with the city that trains or stations an army. Check your reserves, food commitments, and available carriers before relying on repeated shipments.

Automatic NPC camp farming

The camp-order system supports up to five rules and intervals of 10, 30, or 60 minutes. Search radii range from 1 to 30 leagues. Orders use selected heroes, camp-level preferences, troop reserves, and saved lineups.

Lineups and waves

Up to 20 saved lineups and three waves per lineup are supported. An order needs enough free heroes, troops, and Rally Point slots for its waves. The governor stays home; an idle eligible hero leads a fighting march.

Configured loss limits and troop reserves are safeguards, not a promise of a safe attack. Review reports and change the target range or lineup when the results call for it.

Keep orders active by returning to the game

Automatic farming sleeps after 48 hours without opening the game. Return to the game to resume it. This is an in-game activity rule; the website wiki does not run orders.

Camp stores refill eight hours after the first raid in the supplied rules. Orders skip unsuitable or depleted camps, and pause when the required troops, heroes, or march slots are unavailable.

Camp farming strategy · Rally Point capacity · Transporter reference

Reference: the supplied Law of Kings v44.3 game rules. Balance can change before public launch. Values shown are unmodified unless stated otherwise.